Cocos2D Shaders On Kindles

Cocos2D cannot run on new Kindles and the culprit is the Cocos fragment shader ccShader_PositionColorLengthTexture_frag.h.

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Compiling ffmpeg for Android

I've wrote a configure script to compile ffmpeg to be single threaded and static. This is a workaround to an intermittent segmentation fault inside ff_h264_remove_all_refs.

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